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      SUUFL Homepage > League Info

League Info
   
  
When:

   Due to field booking errors by Marrickville council, there will be NO league in 2006.
   
   SUUFL will resume from the beginning of 2007, and the proposed dates are as follows:
   
   Learn2Play: 4th April 2007 - 18th April 2007
   League Games: 25th April 2007 - 27th June 2007

   
Where:

   Tempe Reserve, Tempe
   (on soccer pitches)
   
   A Map has been provided on the Location page for your convenience.

   Costs:

   $ 35.00 pp - Learn2Play Sessions, includes a FREE OFFICIAL WEIGHT FRISBEE!!
   $ 35.00 pp - League Fees (9 weeks, AFDA Fee, UFNSW Fee, Prizes and Dinner @ Finals)

   
   (if you are a junior*, a discounted league fee will apply. Please contact the commissioner.)

* "juniors" are defined as players who are aged 18 or younger
note: a $10pp late fee will be imposed on those who do not pay their league fees by the 3rd week of league.

   Wet Weather Number:

   Our fields are hired from the Marrickville council. They have provided us with a
   number to call in case of wet weather. The last update is approximately 3pm. If

   still unsure, you may also contact the league commissioner.

   The number is: 9335 2299

   NOTE: Regardless of weather, if fields are OPEN then games are STILL ON!!

   League Rules:

   1. All teams are required to play with a 2W/5M split unless the captains previously agree        otherwise.
   2. After each game, game and spirit scores are to be given to the commissioner.  
   3. Teams are allowed a total 2 timeouts per game.  
   4. Pickup players are allowed, there are to be NO MORE than 2 pickups allowed per
              team per night.
   5. Players that aren't registered in a team are allowed to pickup 1 week before league
       fees apply.
   6. Any pickup players MUST have an AFDA number.
   7. No registered players are allow to pickup with other teams in the league.
   8. No pickup players are allowed once teams have entered the finals stages (Week 6
  
       onwards).
   9. If teams have less than 5 players on the line after the start of game, the team will
  
       forfeit.  
 10. When time cap goes, teams are allowed to play out the point.
 11. In Quarters, Semis and Finals, if teams are tied after timecap an extra point will be
       played to break the deadlock.

 12. When reseeding, 2 teams tied on the table after round robin matches will be  
       separated using the tie-breaker system.
 13. Spirit points is awarded out of 10. As a guide, use 7 as being an average.

   Tie-Breaker System:

   If teams are tied with the same competition points at the completion of round robin
   matches. Teams will be separated by the following system:

   1. For and Against Differentials, if tied;
   2. Total Points Scored, if tied;
   3. Total Points Against, if tied;
   4. Head to Head Result, if tied;
   5. Spirit Scores, if tied;
   6. Dig for water!
   
  

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